Name Tag 018: Don

Thirty or forty years ago my father read an article detailing a new technique to sandblast wood in order to raise the grain on the background of signs. The article was written by Mike Jackson. He rushed out and bought a large compressor, a sandblast pot and all the other gear he needed. The he’s started blasting, watching with awe as the softer wood melted away leaving the raised grain behind. The very first piece he did was a sample that still hangs in our shop to this day.

When he began exploring what was possible with EnRoute and a CNC router, he looked up at that old sample on the wall and wondered... could he duplicate the magic of sand blasted wood?

It took a while to figure out the best way to light and photograph that old wood sample. And, it took a while longer to figure out how to manipulate and enhance the photograph to work as a texture bitmap in EnRoute. But, when he finally got it right, he watched in awe once more, as this magical machine turned a sheet of high density urethane (HDU) into that same beautiful raised woodgrain.

More experimentation with modern acrylic paints meant that, eventually, we could duplicate the rich colours of the original wood as well. And as an added bonus, HDU does not split, weather, or lose its finish like wood is prone to do.

Don’s Workshop name plaque showcases the technique.

We started with that original sandblasted redwood texture bitmap.

Because Don’s name plaque was relatively small, we stretched out the bitmap vertically. Then, using the drawing tool we created some board shaped vectors.

We created flat reliefs from the vectors and then applied the texture with the bitmap.

Next, we used the rotate tool to arrange the letters of Don's name. After that, we used the dome relief tool to create some routed nails to 'hold everything together.’ Lastly, we merged it all together over a zero height background.

We'll use our glazing techniques to match the rich colours of dad’s old sandblasted redwood sign.

Name Tag 017: Khai & Kirsten

Parametric textures are a great tool and can be used to good effect. However, many times the textures we want to create can only be done with bitmap textures. In the case of Khai's panel, we could easily have created a vector of the design. It is an oversize belt buckle sign background and, with the powerful tools in EnRoute, it could have been traced/vectorized to achieve the same effect as the bitmap we used. Nevertheless, this would have added one more step to the process, so we opted to apply the bitmap directly to the relief.

As for the extra texture on the background and lettering, it could easily have been done with a parametric texture. Once again, however we opted to use texture bitmaps. That is the beauty of a program like EnRoute — there are more ways than one, to skin the cat.

Kirsten's name plaque puts us solidly back into bitmap texture territory — the ‘leaf’ texture would be difficult to create any other way. Our first step was to create the vector outlines in EnRoute.

The bitmap texture, on the other hand, was created in Photoshop. The leaves were simply cut and pasted, adjusted for value, and rotated randomly. Once this was done, we applied it in EnRoute.

Every user has favorite methods they tend to use, given the choice. Happily, EnRoute is powerful enough to give us a variety of options. Our advice? Try them all — as you continually push the boundaries you will find occasion to use them all.

Name Tag 016: Joyce & Reuben

Joyce's and Reuben's name panels were relatively simple. However, they are great exercises for learning to use textures in EnRoute. The vectors are very simple and to make things even simpler, we built the border and frame separately .

We started with the border — using a simple dome relief and then adding rivets (also with the dome relief tool. Next, we imported the “splotches” texture bitmap and applied it to the file — instantly creating a rough surface.

After this, we created a slightly domed relief, added the lettering’s border and texture. Lastly, we added the lettering (using the bevel relief tool) and added the woodgrain texture to the background.

Once routed, the sign mimics a traditional sandblasted sign.

Reuben's name pate was a also fairly simple. We created the border and the background reliefs as slightly domed files. Then, we added the bamboo bitmap texture. Since the frame, background and lettering border were separate we were able to nudge them up and down into position before combining/merging everything together.

As a final step, we added the lettering as a beveled relief.